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Unfinished Business

Had a lot of fun on this. I wanted to try something a bit different and use a combo of painting, photo bashing, 3D and AI generated elements.
As usual, a cyberpunk synthetic human cyborg :D

After generating an initial idea in Mid Journey I then did a lot of photo bashing and overpainting in photoshop.

After generating an initial idea in Mid Journey I then did a lot of photo bashing and overpainting in photoshop.

In Zbrush I used a base mesh and quickly moved things around to fit the silhouette. This was so that I make the transparent poncho in Marvelous and for getting some basic reflected lighting from the collar

In Zbrush I used a base mesh and quickly moved things around to fit the silhouette. This was so that I make the transparent poncho in Marvelous and for getting some basic reflected lighting from the collar

Super quick poncho/hoody in MD

Super quick poncho/hoody in MD

In Zbrush I made the 3d elements that I wanted to add.
I painted an opacity mask for the face to remove the background and then made a separate background image. I put these on image planes and sent it over to KeyShot to render

In Zbrush I made the 3d elements that I wanted to add.
I painted an opacity mask for the face to remove the background and then made a separate background image. I put these on image planes and sent it over to KeyShot to render

Lighting passes for the collar and approximate light reflection on the face

Lighting passes for the collar and approximate light reflection on the face