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Neill Blomkamp, Oats Studios | Adam: The Prophet (Robotic Endoskeleton)

This was my favorite and most challenging part of working on this project. I went through a lot of different versions before finally reaching this one. Neill wanted something that would fit inside the human form but also feel non human. Neill suggested incorporating four arms into the design and I came up with the idea for transforming the leg into the double hinged demon like design.
I used a few of Vitaly Bulgarov's kit bash pieces in this design but each one was heavily modified to fit my concept.
Some of the later renders feature an alternate head but this was eventually changed back to the original design.
By using Zbrush to create this concept I was able to pass on the 3D file so that it could be retopologiesd and rigged for animation.
Jeff Tetzlaff was responsible for the final model and did an awesome job at designing the joints so that they could actually articulate.

Prophet Endoskeleton Sketch

Prophet Endoskeleton Sketch

Arm Transformation part 1

Arm Transformation part 1

Arm Transformation part 2

Arm Transformation part 2

Double arm design

Double arm design

Secondary hand design

Secondary hand design

Double arm split

Double arm split

ADAM: Prophet Leg Transform

Robot Prophet (Alt Head) Normal Mode

Robot Prophet (Alt Head) Normal Mode

Robot Prophet (Alt Head) Hex mode

Robot Prophet (Alt Head) Hex mode

Colour Variotions

Colour Variotions

ADAM: Episode 3: The Prophet